63% of smartphone owners around the world use their device every 30 minutes or more and 22% do so every 5 minutes. So, this enormous time spent leads to a variety of activities that those owners do on their devices. Almost all of them use their mobile devices in order to search for information with …
Mobile technology trends are certainly something to be aware of, 2017 stands to be a benchmark year for mobile and there are several reasons why. The most prominent reasons are that mobile devices are an integral part of consumers’ daily lives and the majority of smartphone users worldwide use their mobile device every half-hour or …
In a way to rank the most 8 downloaded and most deleted apps used by smartphone users nationwide, social media apps grabbed the top level of downloaded apps and they ranked the 7th most deleted apps. This is followed by email/communication apps which are the second most downloaded apps and the lowest deleted apps. It …
43% of smartphone users surveyed indicated that they delete apps to free up more space on their phones, while 29% do so to reduce clutter. Another 26% delete apps because of dull or they became in no need of it. Only 3% of respondents delete apps because they’re worried about the app would track them …
Mobile penetration in Egypt increased by an annual change rate of 4.28% to reach 111.61% at the end of January-March 2017, compared to 107.33% at the end of January-March 2016. On the other hand, fixed line penetration totaled with 7.23% by the end of the same quarter of 2017.
Spam calls in the US have risen in the second quarter of 2017 to reach 20.7 calls per user per month – from 18.8 spam calls 2 months before – making the United States on the 2nd line to be one of the world’s most spam-call plagued country. Spam calls in the US are dominated …
85% of online gamers in India – who surveyed – reported that they prefer using mobile phones for playing games, compared to a rate of 11% went to PCs & laptops and only 4% went to favor the tablets. Larger screen size in low-cost, the increased compatibility of games with mobile screens and mobility factors are the main 3 reasons …
From low to high apps usage, productivity, fitness/health, smart homes and shopping/e-commerce apps are the least used apps after downloading. On the other hand, social media apps, email/communication, financial/banking and news/entertainment are the most used apps after downloading.